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Esports contributes 40 percent business to online gaming company Nazara Technologies

Nazara Technologies expects the esports segment to continue its growth momentum in the second half of the financial year to make it the largest segment for the company.

Esports contributes 40 percent business to online gaming company Nazara Technologies
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Esports contributes 40 percent business to online gaming company Nazara Technologies

Nazara Technologies expects the esports segment to continue its growth momentum in the second half of the financial year to make it the largest segment for the company.

Esports, which currently contributes 40 percent to the overall business of Nazara Technologies, saw 62 percent growth in revenues in the first half of FY22. This was higher than its largest segment - gamified early learning - that contributes 41 percent and saw 35 percent growth in revenues during the same period.

"Esports is expected to be a larger segment than gamified in the second half. Plus, the acquisitions have happened including OML and Publishme, which will further accelerate the growth of this segment. Esports will become the largest segment in our portfolio," Manish Agarwal, CEO, Nazara Technologies, told reporters.

In the esports segment, growth was led by Nazara's subsidiary Nodwin Gaming that saw 30 percent increase in revenue in H1 FY22 versus the same period in previous financial year.

Through Nodwin, Nazara recently acquired the gaming and adjacent IP (intellectual property) business of OML Entertainment, a media and entertainment company.

Dwaipayan Bhattacharjee
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