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7Seas Entertainment brings short games app

Gamer Shorts contains over 25 simple games, another 25 short games will be added soon to the app

7Seas Entertainment brings short games app
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7Seas Entertainment brings short games app

Global gaming market will be worth $220.79 billion in 2022 and $546.99 billion by 2030, growing at a 13.19% CAGR. By 2027, the gaming market is expected to reach $339.95 billion, with a CAGR of 8.94% during 2022-27

Hyderabad: Hyderabad-based 7Seas Entertainment Ltd has launched Gamer Shorts, a one-stop destination for short games, gaming news, analyst perspectives, views on new investments, and innovations. The first-of-its-kind mobile application in the world already contains over 25 simple, short and easy games. Each swipe in the app caters to games and news in short format in a unique manner.

Quick games in a variety of genres, such as racing, puzzles, and arcade sports, are available to players. The significant advantage of these small games is that they are lightweight for Android and iOS. They are particularly designed to be played quickly and casually while also being enjoyable. Gamer Shorts mobile application is currently available on Play Store. The company will soon make it available on iOS.

"These games typically do not necessitate a high level of game comprehension. They can be played by simply clicking the game and starting it right away. At present, the Gamer Shorts app contains over 25 simple games. Another 25 short games will be added soon to the app," says L Maruti Sanker, MD of 7Seas Entertainment.

The app's diverse content mix includes hardware, PC, esports, metaverse, NFT, and mobile device reviews, and articles. Short news consumption has grown in popularity in recent years due to its ease of use and ability to be shared on social media. Gamer Shorts fills a void in the gaming industry by providing quick and brief gaming news as it happens.

The Market Research Future Report estimates that the global gaming market will be worth $220.79 billion in 2022 and $546.99 billion by 2030, growing at a 13.19 per cent CAGR. By 2027, the gaming market is expected to reach $339.95 billion, with a CAGR of 8.94 per cent during 2022-27, according to the Mordor Intelligence Report.

Sensor Tower data points out that casual games account for 80 per cent of all mobile game downloads and 35 per cent of in-app purchases. The data also says that word-games produce at least twice as much as the money when ad monetisation is taken into account, and just Hypercasual games are predicted to bring in $3.4 billion in ad-monetisation revenue.

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